Quests Implementation

In order for us to set up a Quest for a game within the Treasure Platform, the following details will need to be collected (see here for a Google Sheets template to provide quests in bulk).

  1. Quest Name

  2. Name of the associated game

  3. Quest Description: A non-technical definition of what a player needs to do to achieve this quest (73 character limit is preferred).

  4. Technical Quest Criteria: Technical information and definition of criteria. Please provide quest status info for a walletAddress using one of the following methods:

    1. [Option 1] Provide us contract info (contract address + function call parameters) to indicate whether a user with walletAddress has completed the quest.

    2. [Option 2] Provide us an API endpoint

      1. Example API endpoint

      2. You choose the questId (we'll make sure there are no naming collisions). A good convention is to name your quest after your game, like the-beacon-0001 .

  // Response format.
interface Response {
  walletAddress: string;
  completed: boolean;
  numerator: number;
  denominator: number;

// Example response JSON.
  "walletAddress": "0x1234....",
  "completed": false,
  "numerator": 4,
  "denominator": 10

Here, numerator and denominator are used by our frontend to display partial progress (e.g., defeat 10 bosses, where the current walletAddress has defeated 4 /10 so far).

  1. Required Items: (an optional field as some quests might not require that the user own a specific token/gamepiece to complete the quest) will display via tool tip with link to required asset

  2. CTA Link: The URL that the player will need to navigate to to work on said quest

  3. Badge (optional): to accompany this specific quest. See the Badge Design Guide and the Technical Implementation Guide for more details.

  4. Quest Mechanics: To help us normalize rewards please provide approximate scores in the following categories:

    1. Friction Score: On a scale of 1-10 with 10 being most friction, how much friction does a player need to go through in order to complete this quest?

    2. Difficulty Score: On a scale of 1-10 with 10 being most difficult, how much skill does a player need to complete this quest?

    3. Time Required: On average, how much time (in hrs) will a player need to commit to complete this quest?

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