Getting Started
Prerequisites
- Unreal Engine 5
- Visual Studio
Quick Start
Download & install thirdweb plugin
Download and install the latest thirdweb plugin from the Unreal Marketplace and import it into your Unreal Engine project.
Download & install TDK Unreal Engine plugin
Download the latest TDK from the github page and import it into your Unreal Engine project.
Enable the TDK Plugin in your Unreal project
To enable the TDK Plugin:
- From the Settings menu, under Game Specific Settings select Plugins.
- Enable the TDK plugin and restart Unreal Engine as required.
Add TDK as a Module dependency in C++
In Visual Studio, add the TDK as a module dependency in your C++ project:
- From the View menu open the Solution Explorer which displays your C++ project files.
- In the Solution Explorer, navigate to Solution\Games\YourProjectName\Source and open YourProjectName.Build.cs.
- Add the following line:
- Save your changes.
Generate the necessary Visual Studio project files
To update and generate the Visual Studio project files necessary to use the TDK plugin:
- Open a file explorer window and navigate to the folder where your project files are located.
- In the root folder of the project, right-click the YourProjectName.uproject file.
- From the context menu, select Generate Visual Studio project files.
Configure the TDK plugin
Obtain your JSON config key from the Treasure team (required for this step)
Once you have your config ready, configure the TDK plugin within the editor: